![]() ![]() and because it involves programming and data vis, it will be a “house of cards” that falls apart many times before it finally holds up perfectly.ĭescribe what you actually need to do. because it involves custom programming, it will need time - months (especially considering delivery time) - and a solid budget. ![]() their expertise will also guide your software/hardware decisions. disguise and modulo pi are both great options for media servers, but at this level - definitely hire an experienced programmer, or subcontract a company. TouchDesigner and VVVV are both great options for datavis/programming. Whatever way you go, you will need to build something custom. a camera switcher, a media server, probably another switcher to layer/route everything, then the led processor(s). definitely look further into the options provided above.įunny enough, they don’t mention touchdesigner or vvvv, which came to my mind when you mentioned needing the custom data visualizion/pulling json data etc. This user wrote this reply from memory and it honestly has weeks-to-months worth of research info in it. MilluminV2 can make nice use of the afterburner card. If you ever dsre to incest in intel mac still look for mac pro maxed out dual amds w6800x and the afterburner card (But more a render focus wich utilizes multiple gpu more then live playout) Lenovo has a nice p920 platform and providing nice hardware support.Īs well as Asrock offers nice Amd epyc barebonesĪlso you might get inspired by XiMachines builds they support for various usecases in audio and video. ![]() (gamer intel platforms only provide 24lanes rhreadripper can go to 64 to more lanes. Hardwarebase should be looked for amd threadripper(pro) platform as they can deliver enough pcie lanes for multiple graphic cards and nvme drives and capture/sdi cards. a bit older and not that designed for cluster usage as they were used for stinger playback and graphic crawls and so on. But systems are tested and "certified" for hp z420 machines. I forgot the free and opensource casperCG developed by swedish broadcast. It is quite complex und reliable gear will cost an decent amount of cash but will be more predictable than a selfhosted solution you never get support for The lcd screens here are just crosspoints so if you want to show them all the same and somtimes different intputs you save gpu outputs. The crosspoint switcher approach allows it to pip live inputs over the playback background from the playout software. Here tje Industrystandard is use an Screenmanagement system like barco or analogway handling both. See Watchout workflow for asset management, you cant archive that with resolume this smooth.įor Imag SDI inputs you end up in a latency issue. I've done that for rave visuals but they just have to be trippy here than smooth and sharp as for business clients.Īnd multiple systems will kill you in maintenance (windows updates) and asset distribution. Resulume dosnt recommend multiple gpu as thier opengl renderpath isnt designed for that. Killer feature is the quadro sync card wich allows frame synced output by applying genlock to all servers.įor your scenario even putting multiple cards in one system wont help that much. Features the Geforce Gamer driver doesn't support.Īlso Quadros will benwfit from higher bandwidth and memory space on vram. The ammount of individual Outputs and canvas size cant be handled by a single system ever.Īlso if youv want to build a systen yourself drop gamer cards and go for quadros.ĮDID Management (Custom EDID for LED to spare canvas calculations) and Mosaik are your friends. Usually they come with preconstructed servers.
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